We had great fun storyboarding
this movie directed by Jørgen Klubein with lots of robots fighting.
Advance Studios created this in close collaboration with Ghost Vfx.
Showing posts with label Set design. Show all posts
Showing posts with label Set design. Show all posts
Saturday, March 01, 2014
LEGO® Hero Factory movie.
Labels:
Set design,
Storyboard,
Universe / World development
Thursday, September 27, 2012
Monday, August 13, 2012
New Ramasjang worlds
DR Ramasjang, the danish childrens channel wanted to expand their universe. I got the assignment to come up with ideas and create matte paintings to expand the Ramasjang world.
Wednesday, August 08, 2012
Saturday, August 28, 2010
Thursday, December 03, 2009
Sunday, January 18, 2009
Wednesday, January 28, 2004
Previously
Here is a short overview of what I’ve been up to the last couple of years…
2001 - 2003
At A-film I worked on Help iam fish, supervising special effects and moved over to do development work on Trollstory ( a great, very promising project that never got financed. )
I joined A films new Game dpt. where I co directed two computergames with Eskil Møhl: Zone 5 and Rich In Paradice. http://www.richinparadise.dk/
Later I went to work on a game based on the Swedish Golith franchise, developing concept and gameplay. An ambitious project involving several platforms, both a console game and a TV game. Jan Solheim did the designs. http://www.afilm.dk/games/goliat/goliat.html
Drawings by Jan Solheim copyright Afilm
I took a break from Afilm and joined the newly formed game company Kudos. Here I did development work on the console game “Jerusalem” ( another great, very promising project that never got financed. )
2001 - 2003
At A-film I worked on Help iam fish, supervising special effects and moved over to do development work on Trollstory ( a great, very promising project that never got financed. )I joined A films new Game dpt. where I co directed two computergames with Eskil Møhl: Zone 5 and Rich In Paradice. http://www.richinparadise.dk/
Later I went to work on a game based on the Swedish Golith franchise, developing concept and gameplay. An ambitious project involving several platforms, both a console game and a TV game. Jan Solheim did the designs. http://www.afilm.dk/games/goliat/goliat.html

Drawings by Jan Solheim copyright Afilm
I took a break from Afilm and joined the newly formed game company Kudos. Here I did development work on the console game “Jerusalem” ( another great, very promising project that never got financed. )
Later I returned to Afilm to do what I enjoy the most – storyboard.
I did bords for the CGI feature Ugly Duckling, and moved on to do boards on Asterix and the Vikings.
I did bords for the CGI feature Ugly Duckling, and moved on to do boards on Asterix and the Vikings.
Labels:
Animation,
Character design,
game,
Set design,
Special effects,
Storyboard
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