Friday, April 16, 2004

X-hale

A short break from the Asterix project gave me time to do some fun illustrations and some webdesign on the anti smooking project “X-hale”for The Danish Cancer Society.
http://www.xhale.dk/

Friday, February 20, 2004

Storyboard Trollstory

I did Storyboard on Trollstory some years ago. One of the most interesting projects I’ve worked on, a film with so much potential. Unfortunately it never made it to the big screen. Do not confuse it with the TV series of the same name.

The story is about a boy that thinks he’s a troll but realizes towards the middle that he is actually human. Sort of Mowgly meets Lords of the Rings.

Here is a slideshow of some of the boards I did for the film.
Click on the picture.























and here is more a few sequences later.
Click on the picture.

Sunday, February 01, 2004

Help I am a Fish! EFX

Here are a few samples of my EFX work on "Help I am a fish".


Click here to see more: http://hagenblogefx02.blogspot.com/












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Friday, January 30, 2004

Lego character designs

A few samples of the Lego characters that I've redesigned for the advertising. This was from the time where Lego had no restraints on how much a redesign should match the original Lego toy. 

Wednesday, January 28, 2004

Previously

Here is a short overview of what I’ve been up to the last couple of years…

2001 - 2003

At A-film I worked on Help iam fish, supervising special effects and moved over to do development work on Trollstory ( a great, very promising project that never got financed. )

I joined A films new Game dpt. where I co directed two computergames with Eskil Møhl: Zone 5 and Rich In Paradice. http://www.richinparadise.dk/
Later I went to work on a game based on the Swedish Golith franchise, developing concept and gameplay. An ambitious project involving several platforms, both a console game and a TV game. Jan Solheim did the designs. http://www.afilm.dk/games/goliat/goliat.html








Drawings by Jan Solheim copyright Afilm



I took a break from Afilm and joined the newly formed game company Kudos. Here I did development work on the console game “Jerusalem” ( another great, very promising project that never got financed. )

Later I returned to Afilm to do what I enjoy the most – storyboard.
I did bords for the CGI feature Ugly Duckling, and moved on to do boards on Asterix and the Vikings.